GE5093 Design Thinking All Quizzes

1.A critical finding of Edward Lorenz related to Design Thinking was:

The idea of deterministic chaos or the “Butterfly Effect”

2. Strategic innovation is powered by strategic planning

False

3. The de facto design or paradigm of management is designed to

dissuade managers from thinking creatively thus reducing risks

4. Predictability, Creative Empowerment, and Agility are all 21st century management paradigms.

False

5. Frederick Taylor, one of the world’s first management consultants, is commonly referred to as:

the father of “scientific management’

6. As an organization, IDEO proclaims itself to be an expert in:

the process of how to design new products

7. Design teams should homogeneous – only consisting of design engineers and those with deep technical expertise

False

8. In highly innovative organizations like IDEO, organizational hierarchies and titles mean very little

True

9. In this video’s example IDEO’s team first sought to understand the perspective of those:

who use the shopping cart

who make the shopping cart

who repair the shopping cart

10. One of IDEO’s shared mantras is:

Encourage Wild Ideas

11. _______ chaos is used to describe IDEO’s innovation process

Focused

12. How many mockups were combined to make a final concept?

4

13. IDEO wants to “Fail Soon to Succeed Often”

False

14. One interesting omission of the IDEO redesigned shopping cart compared to current model is:

Basket

15. “Chaos can be constructive”

True

16. Everything has changed, is changing, and will continue to change

True

17. Businesses and organizations are in fact cultures that are filled with human beings that define and attach value to what they do everyday

True

18. Innovative cultures are creative cultures.  Creative cultures are mostly characterized by:

recognizing uncertainty/ambiguity and using the collective “brain” to come up with ideas and solutions

19. Sternberg and Lubart argue that people are not born creative, rather:

creativity can be developed in anyone

20. Out of the many ways to develop a culture of creativity and innovation, one practice that stands out is:

rapid prototyping

21. Rapid prototyping is a one-shot, feedback-free, approach to developing a potential solution

False

22. Planning is about analysis; strategy is about synthesis

True

23. Organizations where there exist specific areas of expertise or technical skill that do not regularly or easily communicate, share ideas, or collaborate with other parts of the organization can be called:

“silos”

24. In order to be innovative, we must not challenge traditional academic boundaries

False

25. Design thinking is:

All answers are correct

26. According to the video, Apple became the most valuable publicly traded company in history with ______ in annual sales

100 BN

27. Apple’s success was largely due to market timing

False

28. The level of complexity of computers was reduced in order to make it more appealing for users beyond specialists

True

29. Apple’s design process scrutinizes a product’s

Appearance

Functions

Features

Packaging

30. “Simplicity is the opposite of sophistication”

False

31. Disruptive innovation is NOT a breakthrough innovation that makes good products a lot better

True

32. The example sequence of innovations details________ as an example of disruptive innovation.

Computer mainframes to the Smartphone

33. Design thinking is more about what to think than how to think

False

34. Looking into the future is more about:

the theory than the data

35. By peering through the lenses of a theory, managers can more effectively envision the future

True

36. One company discussed in the video on Disruptive Innovation was

Intel

37. Those who have been most successful in implementing DFSS have done it with rigor and discipline

True

38. DFSS tools and best practices should be aligned with:

your organization’s product development process, phases and gates

39. “The process must have a cycle time of less than 2.0 minutes” is an example of

Upper spec limit

40. A well-structured _______ enables executives, program managers, project managers, and engineering leads to control what to do, and when to do it, from a macro-timing perspective.

PDP

41. IIDOV stands for: invention, innovation, develop, optimize, validate

False

42. A _______ is usually a two-level fractional factorial designed experiment

noise experiment

43. Components of a successful product development ‘program’ include:

a process, a way to manage the process, and tools/best practices to use

44. A non-numeric way to evaluate a concept is assigning a +, -, or S rating

True

45. Systems concepts should seek only to synthesize the needs from the VOC and current engineering knowledge

False

46. When appropriate, subsystems should be benchmarked from the customer’s perspective

True

47. _______ is a metric that is calculated and reported in the logarithmic unit called a decibel

S/N

48. Who drives the concept of what “right looks like”?

the customer

49. DFSS allows us to predict design quality up front

True

50. “Fast delivery” is one of the customer needs represented on the QFD tool shown in the video

False

51. The FMEA tool is showcased on the product:

phone case

52. DFSS should ultimately become part of the management system or framework in organizations that design new products

True

53. A popular misconception is that lean is suited only for manufacturing. Not true. Lean applies in every business and every process. It is not a tactic or a cost reduction program, but a way of thinking and acting for an entire organization.

True

54. The term “lean” was coined to describe Toyota’s business during the late 1980s by a research team headed by________, Ph.D., at MIT’s International Motor Vehicle Program.

Jim Womack

55. Womack and Jones recommend that managers and executives embarked on lean transformations think about three fundamental business issues that should guide the transformation of the some parts of an organization

False

56. Although there are instances of rigorous process thinking in manufacturing all the way back to the Arsenal in Venice in the 1450s, the first person to truly integrate an entire production process was Henry Ford. At ____________he married consistently interchangeable parts with standard work and moving conveyance to create what he called flow production

Highland Park, MI, in 1913

57. As lean thinking continues to spread to every country in the world, leaders are also adapting the tools and principles beyond manufacturing, to logistics and distribution, services, retail, healthcare, construction, maintenance, and even government.

True

58. _________ is a leader who will take personal responsibility for the lean transformation

a change agent

59. Best practices in deploying Lean include:

·         Utilize policy deployment.

·         Create a lean accounting system.

·         Pay your people in relation to the performance of your firm.

·         Make performance measures transparent.

·         Teach lean thinking and skills to everyone.

·         Right-size your tools, such as production equipment and information systems.

True

60. __________ refers to doing more work, adding more components, or having more steps in a product or service than what is required by the customer.

over processing

61. Even though it was not part of the Toyota Production System (TPS), many people are well aware of the 8th waste – the waste of human potential.

True

62. Southwest’s 10 minute turn is an example of eliminating or reducing WAITING time waste

True

63. Common cause variation is usually expected in a process

True

64. Lean is as much about the process as it is the culture that surrounds it

True

65. How much money was estimated to be lost personally when the CEO of Southwest took his infamous pay cut?

$100M

66. Special cause variation is always predictable

False

67. Agile is a true paradigm shift in the way work is planned, executed and structured. The structure impacts organizational governance, roles and responsibilities and team structures, among other areas.

True

68. Just like the Waterfall approach, Agile efforts also focus on incremental delivery of work (value) based on a project vision and high-level objectives stated in terms of desired capability and outcomes.

False

69. __________ is a scaled version of Scrum, in which multiple Scrum teams work together on a large project or program

scrum of scrums

70. Agile is similar to Lean in that it aims to reduce waste

True

71. “We are uncovering better ways of developing

software by doing it and helping others do it.
Through this work we have come to value:

Individuals and interactions over processes and tools
Working software over comprehensive documentation
Customer collaboration over contract negotiation
Responding to change over following a plan

That is, while there is value in the items on
the right, we value the items on the left more.”

is known as:

Agile manifesto

Manifesto for Agile Software Development

Manifesto for Agile Software Development

72. “Welcome changing requirements, even late in development. Agile processes harness change for the customer’s competitive advantage.” is one of the 12 Agile principles

True

73. Agile project teams interact with users but deliver only at the deadline in a single package.

False

74. Design thinking is thinking about design or maybe even thinking before design. It’s a process of watching people work, learning how they live their lives, and finding solutions to the difficulties they face each day.

True

75. Design thinking is thinking about ______ needs to be built (or doesn’t need to be built), and agile delivery is about ______ value can be delivered quickly.

what / how

76. Design thinking and agile can be complementary, and design thinking is generally more appropriate later in the process.

False

77. Agile project management is always the right tool to use, regardless of the situation

False

78. Agile project management originated in approximately:

1986

79. A later adaptation of Agile emerged in the USA, however its white paper was originally named:

“the rugby method”

80. Agile is based on the concepts of a story, backlog, and “matches”

False

81. The backlog is decomposed into:

tasks

82. QFD is conducted in the concept and design phases

True

83. The roof of the QFD contains customer satisfaction scores

False

84. Design for Reliability is broken down into the broad categories of knowledge-based engineering and:

variation control

85. The Pugh matrix is used to select the best option

True

86. A _____ symbol is typically used to denote a concept that is BETTER than the reference design for a given criteria

+

87. Color is one of the customer requirements in the first QFD shown

False

88. Importance is shown as a rating on a scale of 1-__

5

89. A score of “++” means “weak positive” in the roof of the house

False

90. A likert scale of 0-1-3-9 is used for scoring

True

91. The triangle symbol is used to denote:

weak

92.  According to the authors, the most innovative organizations harness the power of Design Thinking to______

create new ways of growing and also new business plans

93. “It’s great to come up with a strategy, but you’ve got to operationalize it and deploy it,” was a quote from:

Jim Gargan

94. Most of the _____ studied by the authors of “Solving Problems with Design Thinking” falsely believed they were not creative.

Managers

95. The re-vamped cocktail hour design at the trade show had high tables such that guests could put their _____ and ______ down, making for a more relaxed and collaborative environment.

Laptops

Drinks

96. ______ is the practice of expressing a new concept in a tangible form for exploration, testing, and refinement.

rapid prototyping

97. Even though its terms and definitions sometimes appear to be “fuzzy,” organizations applying ______ thinking principals and tools have demonstrated significant results.

Design Thinking

98. IBM’s ______ planet came from the recognition that the world was becoming more dynamic and complex, prompting the company to aim to solve more problems through technology.

Smarter

99. The GPJ team sought opportunities to promote ______

planned spontaneity

100. “Design Thinking” is a singularly defined term with agreement from most organizations

False

101. What is, what if, _____, and what works are the phases of the four step Design Thinking process outlined in “Solving Problems with Design Thinking.”

what wows

102. Every manager needs design

True

103. At its heart, Design Thinking is a way to

systematically approach the solving of problems

104. Design start with

empathy

105. “Great design occurs at the intersection of constraint, contingency, and market research”

False

106. Journey Mapping is a tool that is commonly used in the “what ____” phase

Is

107. Rapid Prototyping is typically executed in the “what wows” phase

True

108. “Pursuing Possibilities” would be a great bumper sticker phrase for the design thinking phase:

What if

109. “What wows” is all about finding the “sweet spot”

True

110. The ___________ is a framework that moves your developing concepts into the field, allowing you to collect vital information that may disprove any hypothesis the design team has.

learning launch

111. Project Management Aid 2, “Design Criteria,” is offered as a way to

set criteria to evaluate alternative designs

112. “Capital ‘D’ designers” typically:

focus on the aesthetics and formality of design

113. The term “social graph” was made popular by Uber, a ride-share company

False

114. Design Thinking is a substitute for the traditional analytic process

False

115. The Design Thinking tool most associated with asking the question “What if anything was possible?” is:

The possibilities question

116. One latent benefit of Design Thinking at SAP was the early push to prototype, compared to traditional business strategy

True

117. A principle tenant of Design Thinking is to always be willing to reexamine your definition of the _____ at hand.

problem

118. An interesting fact about Project Torrent was their working space, which was:

fairly empty, with moveable furniture and blank walls

119. This Design Thinking tool traces a stakeholder’s journey as they perform a series of steps:

Journey Mapping

120. The data collected by Toyota regarding customer service inquiries indicated that ____ of received calls were forwarded onto tech support representatives.

50%

121. Prototyping in the lens of Design Thinking is all about simple visualizations like storyboards and flowcharts.

True

122. The Persona that is motivated by numbers or metrics is the Validation Seeker

True

121. The Design Tool journaling can be aided by

the use of camera-equipped smart phones

123. Design Thinking calls for working with Qualitative and Quantitative data:

together, in harmony

124. The general hypothesis was that social networking would not correlate to an improvement in well-being, but instead make the company money in new markets

False

125. The Well-Being Index completed _______ surveys per night

1000

126. The Persona that is motivated by fresh and diverse content is

Aware and Achieving

127. The Design Tool _______ involves the creation of fictitious people standing in for real-ones.

Personas

128. The daily challenge resulted in 250,000 members completing 6 million health improving actions

True

129. The MVP is:

a high fidelity prototype that meets all the minimum requirements of the customer

130. Projective Techniques use open-ended, ambiguous stimuli, in attempt to uncover deeper or hidden thoughts

True

131. A Design brief should always include a section on Expected Outcomes

True

132. Effectively managing change is a critically important task for any organization institutionalizing Design Thinking

True

133. Design Thinking is NOT appropriate to use if there are many unknowns in a problem set

False

134. One of the unexpected insights found by the team in the GCCA case study was that students

had strong emotional reactions to managing barriers

135. Step 2 is to Scope your Project

True

136. When using the Scoping Template, the first thing you should do is:

state the current area of opportunity

137. The Design Thinking perspective of Organizations can be summarized as:

complex social systems

138. Laying the foundation for innovation contributes to almost half of the Four Step method

True

139. Step 1 of the Four Step process is to Identify ______

an Opportunity

140. A Design team should never move on until all debates have been settled

False

141. Southwest Airlines is headquartered in what American city?

Dallas, TX

142. Southwest uses innovative practices such as no assigned seats to enable shorter turn around times, saving the company money and improving the customer experience

True

143. The __________ was part charity, part employee appreciation, and business negotiation event where Herb Kelleher famously arm wrestled for the ownership of the phrase “Plane Smart.”

The Malice in Dallas

144. Southwest flight attendants sometimes show up on their day off to assist other flight attendants on a special day called “Hokey Day”

True

145. Herb Kelleher, initial CEO of SWA, famously refused to take a pay cut when the company was struggling

False

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